Setting up PhoneGap to work with Xcode® In this tutorial, we will take the Stars app developed in Part One for webOS™, and in Part Two for Android™, and port it to iOS™ using PhoneGap as well. To start with, if you’re going to use PhoneGap to create iOS apps, you will need a Mac running Apple’s MacOS X, and have their Xcode® toolset and iOS SDK installed.
Introducing PhoneGap When you build an application for a mobile device you usually build it using the SDK specifically for that platform. This gives you a completely native look and feel, as well as full access to features specific to that device or operating system. Sometimes, however, you don’t need full device access.
For those of you hoping for a tutorial on client-server using webOS as a client, Frank Zammetti has come through for you! His latest is “ webOS Wiki ,” a wiki package that runs on your device and synchronizes with a server hosted on Google’s™ App Engine. He takes you through the whole process of setting up the server side code on GAE, then plows into the client side of things. Along the way, Frank discusses how and why he makes design decisions, and describes how the code works, step by step.
Don’t forget — the Hot Apps Program opens today.
The EE Times Top 10 Design Features of 2009 are pulled from Embedded.com, TechOnline, EETimes.com, PlanetAnalog and our various DesignLines and cover Serial Peripheral Interconnect, IGBT Tutorial, Oberon-07, Palm Pre, C++, C, HDMI and DVI.