Nov
05
2009

webOS game development lessons learned: Self Aware at the Sprint Developer Conference

Dan Kurtz, the resident web expert at Self Aware Games , joined Palm on-stage at the Sprint Developer Conference to share his team’s lessons learned from having developed two games for webOS, Word Ace and Card Ace. The team came to webOS thinking that first reports made it an attractive platform for some of their gaming ideas, especially if they matched the games to webOS core capabilities, such as always-on web connectivity, easy text entry from a physical keyboard, and multitasking. That said, they didn’t take the task of developing a webOS game lightly.

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Oct
24
2009

Complete Schedule of Palm Activities at Sprint DevCon

We’ve got a lot going on at the Sprint Developer Conference in Santa Clara next Monday, Tuesday, and Wednesday.

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Oct
23
2009

Mitch Allen, Palm HI and engineering at Sprint Developer Conference

This just in: Palm Software CTO will be joining Ben and Dion Monday morning at the Sprint Developer Conference to deliver a technical overview of webOS. This is a great opportunity to get Mitch’s latest insight into webOS and writing webOS apps. Later that morning, you can also hear from members of the Palm’s HI and engineering teams talk about webOS HI and app design

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